Pente is the English name of the Asian game of ni-nuki, which is itself a version of the game of go-moku.
Pente is played on a 19x19 grid with stones in two different colors. Each player chooses one set of stones; then the players take turns placing their stones on any unoccupied intersection until one player wins.
Stones may be captured in pairs only. To capture a pair of stones, a player must place one stone on either side of the pair. When the second side is placed, the center two stones are captured. This counts as one capture. The game continues until a player gets 5 in a row or captures 5 pairs.
This implementation includes a computer AI with 6 levels and complete undo/redo support. Note that at the highest levels, Pente may take some time to make a move.
While I have tried to make Pente work in PalmOS v2.0, I am unable to test it on anything earlier than PalmOS v3.0.
The Pente ZIP file contains English, German, and French language versions of the game.
Update Description:
Did some updating due to testing with the latest PalmOS development tools and the PalmOS 5.0 visual glitches.
Things should be consistant between all PalmOS versions now and a non-critical bug was found and killed.